![]() ![]() Modified the dialog boxes so that the mouse capture no longer extends beyond the visible area Increased the scrolling area around the main map to 32 pixels. This should be used with larger or smaller fonts. Values greater than one make things bigger, values less than one make things smaller. Major - Fixed issue with loading/saving non-game object like units.įeature - Added a Graphics entry under the section fo the Opart 4 Fonts.ini file Minor - Fixed issue with zoom in classic view leaving classic view. Minor - Fixed issue with Chinese in diplomacy pouch Minor - Classic view map resizing no longer leaves classic view. Minor - Chinese characters should now show up in the diplomatic pouch. No UI changes, just some cleanup of the existing new levels. ![]() Bob had made these a couple of weeks ago but since none of the current scenarios use them I didn't want to put this out as part of the release. Minor - Added in some updates to the expanded time and distance rules. Since it's intermittent, I can't verify 100% that it's fixed, but I believe it is. Minor - Found and fixed the bug that causes the formation lines to show up. I made a change to make the ship AI faster but didn't fully test it. It may have prevented some land units from moving as well. Major - Fixed issue with the AI not moving Ships. I believe this was caused by a land unit being knocked out of ship transport mode while moving as a fleet when it was the last remaining unit. Longer term, I want to be able to change the size of all the graphics.Ĭrash - Fixed crash in Bitter Victory Sicily. Latest round of updates and fixes being added as i type to the first patch ![]()
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